SOLUTION
4D Volumetric Capture
Virtual human model
production process
What is a virtual human?
Pose models created with volumetric capture
A freely manipulatable 3D rigging model created from volumetric capture.
- 3D full-body model by 360-degree omnidirectional capture (volumetric capture)
- Production using precise scanning of people and objects
- Realistic expression and faster output than existing hand-made 3D models
- A virtual human model capable of various motions (real-time motion capture, script, rigging, etc.)
Production Procedure for Virtual Humans
1. Production inquiries and consultations
· Consultation on inquiries related to virtual human production
· Guidance on production procedures and usage, etc.
2. Determination of production specifications
· Specific details about the model being produced prior to actual production
· Information on preparations such as costumes, poses, and production schedule in relation to production.
3. Volumetric Capture
Volumetric capture for producing virtual human models
Preparation in advance
Check the condition of your makeup and outfits and make any adjustments or changes to suit the environment of the shoot.
Capturing T Pose
Proceed to capture Tpose for rigged model creation.
Pose Capture
Capture in a predetermined pose.
Video capture
Capture a predetermined behavior.
4. Data correction and post-production
· 3D model reconstruction using captured multiview data
· Modeling data modification and post-processing to improve quality after reconstruction
5. Quality Check and Market Upload
· Quality check and reflection of corrections on the produced virtual human model
· After completion of the inspection, the 3D model's uploading and sails.
Areas that use virtual human models
Various processing through compositing with 3D background through omnidirectional free viewpoint manipulation
Production of various contents such as advertising media (paper printing, video, graphics)
Addition of a video production platform
Use as an online template editing tool or portrait model such as Adobe Stock or Shutter Stock.
3. Exhibition/performance
Real-life 3D avatars of virtual reality content in virtual space
Customizable photo-realistic 3D avatars
Game character models, including preset or custom characters
Use as various characters such as NPCs and cinematic cut scenes
Production of hyper-realistic 3D avatars
Building a unique model portfolio