Patents
Photogrammetry
Real-world 3D modeling with multiview photogrammetry using omnidirectional RGB cameras.
RGB-D method
Real-time scanning based on multi-view RGB-D sensor
Processing on High-Speed Parallel Graphics
Real-time scanning and processing of 3D volumetric graphics models for static and dynamic objects
Virtual Human Scanning
Real-world 4D volumetric camera technology, scanning technology, and camera calibration technology
Create real-time 3D volumetric models
Image processing and graphics technology that generates photorealistic 3D volumetric models in real time from multi-view RGB-D information.
3D point cloud (mesh) sequence compression
3D model prediction and compression using rigging, animating (deformation) techniques.
Creating a MetaHuman Model
Integrate, align, and enhance photorealistic 4D volumetric-based metahuman creation with multi-view images and point clouds
Real-time skeleton extraction
Obtain a high-precision 3D skeleton by analyzing images input from a multi-view camera.
Rigging for dynamic metahumans
Rig a virtual human by analyzing skeleton information extracted from a 4D volumetric model.
Animating virtual human movements
Using Rigged Information and 4D Volumetric Information to Change MetaHumans to Implement Movement
Virtual human creation (generative type) deep learning
Deep learning technology to analyze 4D volumetric information input from multi-view cameras