SOLUTION
		Vision-based
Motion Capture
	 
	
		
			
				RGB-D camera
				
					Track/Analyze
Movement
				
			 
		 
		
	 
	
		
			Vision-based motion capture
			
				
					
					
						Vision-based motion capture hardware
					
				 
				
					
					
						Real-time motion capture and skeleton result
					
				 
			 
			
				
					- Motion capture that tracks/analyzes movement based on images acquired through an RGB-D camera
 
					- Improving the physical limitations of existing sensor-based motion capture technology (attachment of sensors, wearing suits, etc.)
 
					- Motion capture for multiple human models as well as animals and objects
 
				
			 
		 
		
			Own solutions and technologies
			
				
					
					
						Real-time 3D skeleton extraction technology
					
				 
				
					
					
						Multi-view point RGB-D-based real-time photorealistic 3D volumetric model generation technology
					
				 
				
					
					
						Fast, parallel graphics processing technology for real-time, real-world 3D content creation
					
				 
			 
			
				
					- Graphics processing technology to track and analyze motion based on images
 
					- Processing technology for skeleton estimation and motion refinement based on multi-view images
 
					- Correction of joint coordinates using point cloud information in 3D space
 
					- Correction of motion capture data using 3D volumetric and human body information
 
				
			 
		 
		
			Comparison of motion capture methods
			
				
					
						Sensor-based motion capture
						Comparison Item
						Vision-based motion capture
					 
					
						Complicated hardware setup
						Hardware
						Simple hardware setup using imaging sensors
					 
					
						Very high
						Precision
						Adjustable precision (low ~ high)
					 
					
						Need for a dedicated studio
						Environment for motion capture
						Possible in normal environment
					 
					
						Multiple specialized operators
						Operations staffing
						User operating possible
					 
					
						Create high-quality content for VFX, games, movies, virtual reality, and more.
						Field of application
						Used in complex environments such as VFX, virtual broadcasting, virtual streaming, sports analytics, healthcare, and more.